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Computer Graphics in DOS - Psycho Cod3r
2021年3月7日 · We know DOS primarily as a text-mode operating system. You turn on your DOS VM and it logs you into a command prompt. But DOS also allows for some pretty neat 8-bit graphics, which can add flavor to the sometimes dry and boring CLI. In this article I will be exploring the many aspects of…
graphics - DOS 中文参考手册
GRAPHICS将程序装入内存,允许MS-DOS打印出屏幕上显示的信息。仅当使用彩色或图形适配器时才能使用GRAPHICS命令。 GRAPHICS命令支持CGA、EGA和VGA图形显示模式。 GRAPHICS [type] [[drive:][path]filename] [/R] [/B] [/LCD] [/PRINTBOX:STD|/PRINTBOX:LCD] type 指定打印机类型。
DOS Command: GRAPHICS - EasyDOS
Purpose: Provides a way to print contents of a graphics screen display. After using this command, pressing Shift + PrtSc (or calling for a printout using some application programs) prints the screen contents on the printer in graphics mode (printer must be capable of printing in graphics mode).
How did old MS-DOS games utilize various graphic cards?
2019年6月4日 · In DOS world in the golden age of VGA (early to mid 90s), by far the easiest and most popular way to do graphics was the famous Mode 13h, a 320x200 pixel linear 256-color paletted video mode. The closest you would get to a standard video API was BIOS interrupt 10h , giving access to a handful of functions including switching the video mode and ...
c++ - What is used to make graphics on DOS? - Stack Overflow
2011年11月26日 · graphics.h, a non-standard Borland extension is something that a lot of older graphical games used to use. It goes far beyond the normal limits of the text based terminal, but is only supported by 16 bit systems, of which Microsoft has …
graphics - How were graphical DOS Games written? - Stack Overflow
If you just want to develop a DOS-style game, these days you have a lot of graphics and sound libraries available to you. Instead of doing things exactly like they did, I recommend using one of those libraries. Allegro, SDL, PyGame, OpenAL, and OpenGL to name a few.
DOS Game Resolutions - DOS Days
Some DOS games run in the maximum VGA resolution of 640 x 480, typically at 60 Hz, without any scan-doubling, so the image represented contains four times the content (twice on the X-axis and twice on the Y-axis).
Best dos GPU for Pentium era MS-DOS games - VOGONS
2017年4月26日 · I tested and reviewed a bunch of PCI graphics cards in DOS. My favorite period-correct cards are: 1. ARK2000PV. 2. S3 Virge GX. 3. CL-GD5446. If you don't care about being period correct, then the TNT2 M64 beats all of the above. See the link in my signature for more details. The more I learn, the more I realize how much I don't know.
x86 programming for Ms Dos Computers in CGA , EGA and VGA
In these tutorials, we'll take a look at the early basic machines, and learn how we can use Assembly to write games that can be used in MSDos via DosBox! We'll cover 3 graphics modes...
My collection of boxed late 80s/early 90s MS-DOS VGA art ... - Reddit
2022年3月11日 · As of late, I've been collecting graphics software designed for MS-DOS, all of which support VGA graphics - either exclusively, or as one of many modes. In one way or another most of these programs are very closely associated with early VGA game development and/or introduced graphics formats that held on well into the remainder of the DOS era: