资讯

NoiseShader is a Unity package that provides gradient noise functions written in HLSL. Most of these functions are ported from the webgl-noise library, originally developed by Stefan Gustavson and ...
There was an error while loading. Please reload this page.
remove-circle Internet Archive's in-browser bookreader "theater" requires JavaScript to be enabled. It appears your browser does not have it turned on. Please see ...
Abstract: This paper proposes an improved feature extraction method for volumetric texture classification. Our approach consists in the computation of 3D co-occurrence matrices built using both the ...
The main idea is to segment automatically the noisy image into several sub-images so that each sub-image has approximately the same noise level. We perform Block matching 3D filtering (BM3D) to these ...
Department of Mathematics and Applied Mathematics, University of Pretoria, Pretoria 0002, South Africa Also at Department of Mathematics and Computer Science, University of Dschang, P. O. Box 67, ...
XR and Spatial Computing News from Snap, Qualcomm, PICO, Sony, XREAL, and More LONG BEACH, Calif., June 10, 2025 /PRNewswire/ -- Today marks the opening of Augmented World Expo USA 2025 (AWE), the ...