资讯

The lack of robust resource-management tools in the past led to overwriting game code, hindering remakes. The ...
Discover why Final Fantasy Tactics remaster took years to develop and how lost source code forced Square Enix to rebuild the classic strategy RPG.
在本月初索尼举办的State of Play游戏发布会上,史克威尔艾尼克斯(Square Enix)带来了《最终幻想战略版:伊瓦利斯战记(Final Fantasy Tactics - The Ivalice ...
Hiroshi Minagawa says that he was fixated, if not obsessed, with the idea of getting the game to run at 60 frames per second.