资讯

Early adopters of Microsoft Copilot in Dynamics 365 Guides recognize the potential for productivity gains The integration of Microsoft Copilot into Dynamic 365 Guides brings generative AI to this ...
6月18日, 华盛昌 (002980.SZ)公告称,公司全资子公司深度感测拟与华眸企业、华境企业共同投资设立深圳市深境智能技术有限公司,战略布局人工智能眼镜方向。合资公司注册资本1000万元,其中深度感测以自有资金方式出资700万元,持股比例为70% ...
Sony’s new PS5 and PSVR2 game Climate Station could have a small impact on the future of our planet. This isn’t about saving ...
Apple Inc. faces challenges from AI disrupting its hardware moat. Click for how AAPL management is facing moat degradation ...
Qualcomm has announced a new Snapdragon chipset for AR glasses, Snapdragon AR Plus Gen 1, which can run AI directly on ...
Follow The Oklahoman's live coverage of Thunder vs. Pacers in Game 2 of the NBA Finals. The No. 1-seeded OKC Thunder will continue its NBA Finals series against the No. 4 Indiana Pacers. OKC will host ...
Sadly, the Meta Quest 3, despite stellar reviews, hasn't been selling too well and (according to UploadVR) the Quest 4 is ...
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LEO Travel VLOG Intel 2022
Leo was flown over to ISRAEL for Kitguru as a guest and while we are under NDA he recorded parts he is allowed to share with you. More juicy details are coming when the NDA breaks - keep your eyes on ...
Should you buy the Remarkable 1 or the Remarkable 2? The first generation is around $100 cheaper, has physical buttons and drawing on a plastic based screen is better than a glass based one.
The OKC Thunder defeated the Indiana Pacers 123-107 in Game 2 of the NBA Finals, evening the series at 1-1. Shai Gilgeous-Alexander led the Thunder with 34 points, eight assists, and four steals. Key ...
The Indiana Pacers lead the Oklahoma City Thunder 1-0 in the 2025 NBA Finals. Game 2 tips off at 7 p.m. CT on Sunday, June 8th at the Paycom Center in Oklahoma City. The game will be broadcast on ...
HTC Corporation: HTC’s Vive series is well-regarded for its high-quality VR experiences, offering precise motion tracking and immersive content. HTC’s commitment to pushing the boundaries of VR ...