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In fact, EA believed Frostbite to be so flexible that around 2015, it decided to go all-in on Frostbite and pushed to get all of its games on the engine. That push didn't go as planned though ...
Back in 2008, DICE made the Frostbite engine for its Battlefield first-person shooter series, and ever since it has served them extremely well, throughout all of its iterations.
The Frostbite 2.0 engine has become increasingly common in games published by Electronic Arts. Last year's Battlefield 3 and Need for Speed: The Run both made use of the engine.
Over 15 games are already in development that use the Frostbite engine. The majority of EA’s next generation titles to be powered by the DICE developed engine. The engine will support AMD’s ...
Flynn added the caveat that he hasn't seen the Frostbite engine since he left EA almost two years earlier, but Bioware shipped its first Frostbite game on his watch, Dragon Age: Inquisition, in ...
Frostbite Go will debut in DICE's Commander Mode in Battlefield 4 later this year, but EA Games Label EVP Patrick Soderlund has teased bigger plans to disrupt the mobile sector with the tech down ...
DICE, developers of the Battlefield franchise, is now hiring to port its Frostbite 2 engine to Mac's OSX. Frostbite 2, for those who doesn't know, is DICE's in-house game engine that's now being ...
If Mass Effect is indeed moving back towards the Unreal Engine, especially with the advancements being made in Unreal Engine 5, it could make for quite the beautiful new game.
Engines like Frostbite, Unreal, and CryEngine are found in so many major titles, ... Or, if youre too lazy to make a game from scratch, feel free to just discuss this feature in the comments!
"The truth is, if a developer wanted to take an Unreal Engine game and put it on Wii U, they could," Rein continues. "Unreal Engine 3 is kicking ass on Wii U. The best games on Wii U are made on ...
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