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Gamification is the use of game-like elements in non-game settings to improve learning, motivation, and behaviour change.
Modern life makes us tired, right? But research from societies in Africa and South America suggests people in the ancient ...
A Computer Science and Engineering major, La Nguyen Gia Hy has graduated early with an outstanding 4.0/4.0 GPA at the HCM ...
When my children were younger, I couldn’t do as much professionally as I would have liked. But as they grew older and became ...
As I enter the room in Doyle Library, I hear “tap, tap, tap, clack, clack, clack.” Various spoken phrases fill the space, ...
Editor's Note: "Learning from History to Build Together a Brighter Future." On May 7, Chinese President Xi Jinping published ...
Hindu people convert muslim Articles ...