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COMP_SCI 214, plus at least one of COMP_SCI 322, COMP_SCI 343, COMP_SCI 348, or COMP_SCI 351 Fundamentals of computer game design. Topics include: Plot, narrative and character, simulation for ...
The program simultaneously covers the breadth of the game design and development landscape through study in topics such as computer graphics, game engines, interactive narrative, and game world design ...
The program simultaneously covers the breadth of the game design and development landscape through study in topics such as computer graphics, game engines, interactive narrative, and game world design ...
Fundamental concepts of software for computer games and other simulation-based media. Topics will include game design (selecting rules, resources, and player objectives), 2D and 3D game programming, ...
This clip would be useful in inspiring a project about computer games. Pupils could be set a brief to design a new computer game with the focus being on developing the environment that the game ...
With his teaching and his own independent game studio Zach Dodson aims to push the boundaries of narrative-driven games.
The first-year student at The Independent Institute of Education (IIE) Vega Durban campus made his debut at Ludum Dare an ...
Winners of the 2025 German Computer Game Awards were unveiled last night in Berlin’s Palais am Funkturm. Enshrouded was the ...
The survival game "Enshrouded" has been named best game of the year at the German Computer Game Awards 2025. It is the second major award for the title from Frankfurt-based studio Keen Games, which ...
[Mike]’s website is full of interesting detail on all aspects of vacuum tube computer design, and makes delightful reading for anyone tempted by the idea of building their own.