Anti-aliasing techniques have been around for many years; however, new approaches are being developed all the time for modern graphics processors in order to make fast-moving video games more ...
It doesn’t average unique colors like SSAA and MSAA, so it tends to look more blurry around the edges. TAA, or Temporal Anti-Aliasing, is similar to FXAA. It’s a post-process form of anti ...
一些您可能无法访问的结果已被隐去。
显示无法访问的结果