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The core reason that Unix has been so ubiquitous isn’t its accessibility, or cost, or user interface design, although these things helped. The root cause of its success is its design philosophy.
If I had to sum up the difference, I'd say that the UNIX philosophy in one sentence is "design as if every user is a power user", while the Apple philosophy is "design as if every user is a novice".
The UNIX philosophy is “Do one thing, and do it well.” Rather than have one monolithic kernel with lots and lots of functionality built in, UNIX had a very small kernel with a strong ...
I’ve often extolled the philosophy of Unix, and as the title implies, I’m not about to stop. Before I learned computer science, I thought all computers were impenetrably arcane. But when I grasped ...
The design philosophy of Unix is fairly straightforward. Software should do one thing as simply as possible, and do that one thing only. As a design principle this is sound advice even well ...
Just as the Unix philosophy provided a blueprint for open source, open source practices and design principles provided a model for the cloud “The cloud was built for running open source,” Matt ...
Do you use Scrum?" What I don't get very much are questions about philosophy. This is a real cultural shift for someone from the Operations world. I come from the Unix culture - when I arrived at ...
Unix vs. Microsoft Windows: How system designs reflect security philosophy Your email has been sent There are distinct differences between Unix and MS Windows security philosophies. Two design ...