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This week, as we continue our Zelda 35th anniversary celebrations, we thought we'd look back on one of the underdogs of the series: The Legend of Zelda: Spirit Tracks. It's very literally on-rails ...
Given the control scheme and gameplay we've adopted for Phantom Hourglass and Spirit Tracks, toon shading is the best fit as the cartoonish art style called "deformation," which changes the ...
There is one concrete bit of information that is sure to delight eager fans, though: Spirit Tracks is set to come out later this year. The cel-shaded art style from Wind Waker and Phantom ...
Spirit Tracks is the second Zelda game for the Nintendo DS. The art direction is still cel-shading, but the game have notable changes from Phantom Hourglass with more puzzles and a new mode of ...
Upcoming DS adventure The Legend Of Zelda: Spirit Tracks will get a huge boost from Nintendo’s extensive TV advertising for the game. The firm told MCV this week that it would use a variety of ...
When Spirit Tracks was first announced, you could feel the wave of fanboy revulsion reverberate throughout the internet. “Link on a train?!” was a subject line in about a billion emails ...
GameSpot may get a commission from retail offers. We recently got a good look at The Legend of Zelda: Spirit Tracks when we went to visit Nintendo's office, but now we have our own build to play ...
Spirit Tracks uses exactly the same all-stylus control ... Also divisive, longer ago, was the bold, bright cartooning of the Wind Waker art style. Few would dispute its suitability for these ...
What a difference two years makes. While Spirit Tracks has some obvious deja vu elements and can drag on from time to time, Nintendo's latest pocket Zelda trumps the first game hands-down ...
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