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The Khronos Group today released OpenGL 4.5, the newest version of the industry standard 3D programming API. The new version contains a mix of features designed to make developers' lives easier ...
Using OpenGL and GLUT, you can increase the speed of your image processing by using the power inside your system's GPU. Video games have been making full use of GPUs for years. Now, even nongraphical ...
Valve attributes the speed-up to the "underlying efficiency of the [Linux] kernel and OpenGL." The Linux port of L4D2 didn't start off at 315 fps, of course -- the initial version actually maxed ...
But this year, AMD has also been focusing on an old problem area for its graphics drivers: OpenGL performance. "The AMD Software: PRO Edition 22.Q3 driver has been tested and approved by Dell ...
OpenGL 4.5, except for some new Direct3D 11 emulation features for easier porting, is your fairly standard annual OpenGL update. Next Generation OpenGL (OpenGL NG), however, is a complete rebuild ...
Starting with the new specification, OpenGL ES 3.2 aims to bring another step forward in mobile graphics capabilities and quality by absorbing Google’s Android Extension Pack (AEP) functionality ...
I've also retested every single graphics card in the charts, with OpenGL 4.5 and Vulkan, using the AMD Crimson 16.7.2 drivers and the Nvidia 368.69 drivers—the exception being the recently ...
How difficult is OpenGL? How difficult can it be if you can build a basic renderer in 500 lines of code? That’s what [Dmitry] did as part of a series of tiny applications. The renderer is part ...
The short summary is that Vulkan is the cross-platform low-level API put out by the Khronos Group, the same group that handles the cross-platform OpenGL API. Alternatively, Vulkan is to OpenGL as ...
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