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Unity has made major changes to the per-install Runtime Fee program it announced last week and made apologies for a policy that united large swathes of the game development community in anger.
Developers will be charged a flat rate based on how many times their game is installed, no matter if that install is attached to a sale. Developers will be charged a flat rate based on how many ...
Ash Parrish is a reporter who covers the business, culture, and communities of video games, with a focus on marginalized gamers and the quirky, horny culture of video game communities. One of the ...
It's pretty simple on paper. From January 1 2024 any game that is using the Unity Engine will be paying a fee to Unity for every install on a new device. There’s a complex system of tiers and ways to ...
Unity, the software company that 70% of mobile ... This is an AI-generated image made with Stable Diffusion with a prompt ... More written by John Koetsier. Investment firm Andreesen Horowitz ...
The median build size of made with Unity games has been steadily increasing. While the median game was only slightly over 100 MB in 2022, that figure’s grown by nearly 67% in just two years.
With Bethesda’s (sort of) surprise announcement of The Elder Scrolls: Oblivion Remastered, you might find that there are some out there who’d try to encourage you to play fan-made Morrowind remakes ...
Unity, the company behind the multiplatform game ... "downloadb.net" or "hdownload.net" it may well have been InstallCore. If you made the mistake of downloading it, you'd be offered the kind ...
For the moment, Unity remains the most used individual game engine, but Epic Games' Unreal is rapidly catching up, particularly for big earning games. In 2024, games made with Unreal Engine ...