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Unity has made major changes to the per-install Runtime Fee program it announced last week and made apologies for a policy that united large swathes of the game development community in anger.
and Unity will increase the revenue cap on games made with that plan to $200,000. Furthermore, any game made with Unity that makes less than $1 million in 12 months will not be subject to the fee.
Unity makes big changes to the install fee that pissed off just about every game developer last week
Last week, just about everyone in the games business was mad at Unity over a new, retroactive per-install fee for games made with the engine. Unity developers raised troubling question after ...
It also said that it now has no plans to charge the controversial Runtime Fee on games built with Unity Personal. It also is increasing how much revenue devs can make on games made using this free ...
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Unity’s Latest License Threat Sparks Uproar Among Indie DevsThe indie dev world got shaken up this week after Dean Hall, creator of DayZ and founder of RocketWerkz, posted a blunt warning on Reddit about Unity’s latest licensing mess. According to Hall’s post ...
Games are generally made using the tools and resources of foundational software called engines, and Unity is one of the most-used and therefore most important engines in the entire games industry.
For the moment, Unity remains the most used individual game engine, but Epic Games' Unreal is rapidly catching up, particularly for big earning games. In 2024, games made with Unreal Engine ...
After more than a week of controversy, Unity Technologies posted an apology letter to its community and promised to undo or roll back many of the changes it had planned to make to the licensing ...
The median build size of made with Unity games has been steadily increasing. While the median game was only slightly over 100 MB in 2022, that figure’s grown by nearly 67% in just two years.
With Bethesda’s (sort of) surprise announcement of The Elder Scrolls: Oblivion Remastered, you might find that there are some out there who’d try to encourage you to play fan-made Morrowind remakes ...
Unity, the company behind the multiplatform game ... "downloadb.net" or "hdownload.net" it may well have been InstallCore. If you made the mistake of downloading it, you'd be offered the kind ...
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