The curriculum in the game design master’s program consists of required courses, a choice of five advanced electives, and a capstone experience. This is a two-year, on-campus, cohort-based program in ...
This course introduces students to the theory, history, and culture of Game Design through readings, discussion, game analysis and the creation of tabeletop games. Students will read articles focusing ...
Fundamental concepts of software for computer games and other simulation-based media. Topics will include game design (selecting rules, resources, and player objectives), 2D and 3D game programming, ...