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8月
《心灵杀手2》总监承认游戏的Jump Scare“跳脸杀”有点太多了
《心灵杀手2》游戏总监Kyle Rowley表示他承认对于“Jump Scare”他们有点用力过头了。 每当新敌人出现时,那基本就会突然出现在玩家面前,用吓你一 ...
来自MSN
8月
《心灵杀手2》总监承认游戏的Jump Scare“跳脸杀”有点太多了 - MSN
Jump Scare作为一种最简单和纯粹的恐怖表现形式,从出现之后就被大量运用,然而这也被人诟病。《心灵杀手2》中的Jump Scare运用也同样如此,一开始 ...
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