9 天on MSN
Double Exposure was a divisive sequel to a beloved narrative-driven adventure series. It ended up winning the Social Impact ...
In one of the sadder, more revealing tales we've heard recently, Life Is Strange: Double Exposure was honoured by the ...
Double Exposure was a "large loss", an analyst has claimed, raising concerns over the future of Square Enix's narrative ...
15 天
PlayStation LifeStyle on MSNLife Is Strange: Double Exposure Sales Apparently BombedSquare Enix recenty held a financial results briefing in Japan, during which it reportedly said that Life Is Strange: Double Exposure sales bombed. The title, which released in October 2024, received ...
14 天
Game Rant on MSNSquare Enix Suffered 'Large Losses' From Life is Strange: Double ExposureA new report reveals that Square Enix suffered 'large losses' following the release of Life is Strange: Double Exposure.
Technically, Double Exposure is a bit of a mess. Thankfully, though, its primary mechanics – controlling Max, shifting realities – worked without a problem.
I'm not entirely sure Life is Strange: Double Exposure was a good idea conceptually—nor was series fan and PC Gamer writer Mollie Taylor, who played the thing and had a good, if "unnecessary ...
This fan service-laden Life is Strange sequel might appeal to newcomers more than longtime fans, weirdly enough. Life is Strange: Double Exposure sees a franchise go full circle, returning to its ...
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