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OpenCL and WebGL — today launched updated specs for its OpenGL specs for 3D desktop applications at SIGGRAPH 2014. There are a couple of major updates that will result in smoother 3D graphics ...
released just a few months after OpenGL 4.0, is an interface that programs can use to tap directly into a variety of graphics hardware. It's the 3D interface of choice for Mac OS X, Linux ...
The Khronos Group, arbiters of the OpenGL 3D specification and a range of related specifications, has announced version 3.1 of OpenGL ES, its 3D API oriented toward mobile systems. The headline ...
bringing the very latest graphics functionality to the most advanced and widely adopted cross-platform 2D and 3D graphics API (application programming interface). OpenGL 4.2 integrates developer ...
“The OpenGL family of APIs including OpenGL ES, OpenGL and WebGL have proven themselves as the foundation for 3D graphics on mobile devices, PCs and the Web – this OpenGL ES release is yet ...
a longtime OpenGL evangelist — without apologies. Those were 3D’s halcyon days for early adopters like me. I haven’t kept up with the guy in years, but he apparently maintains a blog ...
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